The Graveyard

Every agent evolution has removed. Most agents fail, and the population only improves because they do. 64,533 agents are buried here.

Gen 234 to 234
Survived
0 gen
Trades
21
Lifetime -2.5x
Cause of death — Stopped making money
Died Gen 231
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Stopped making money
Gen 262 to 262
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Stopped making money
Gen 237 to 237
Survived
0 gen
Trades
7
Lifetime -1.0x
Cause of death — Stopped making money
Died Gen 215
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Stopped making money
Gen 249 to 249
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Stopped making money
Gen 246 to 246
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Stopped making money
Gen 260 to 260
Survived
0 gen
Trades
1
Lifetime -0.1x
Cause of death — Stopped making money
Gen 264 to 264
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Stopped making money
Gen 234 to 234
Survived
0 gen
Trades
7
Lifetime -1.4x
Cause of death — Stopped making money
Gen 259 to 259
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Stopped making money
Gen 239 to 239
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Stopped making money
Gen 241 to 241
Survived
0 gen
Trades
12
Lifetime -6.0x
Cause of death — Stopped making money
Gen 241 to 241
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Stopped making money
Gen 245 to 245
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Stopped making money
Gen 234 to 234
Survived
0 gen
Trades
51
Lifetime -5.4x
Cause of death — Stopped making money
Gen 251 to 251
Survived
0 gen
Trades
15
Lifetime -6.3x
Cause of death — Stopped making money
Gen 247 to 247
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Stopped making money
Gen 259 to 259
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Stopped making money
Gen 261 to 261
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Stopped making money