The Graveyard

Every agent evolution has removed. Most agents fail, and the population only improves because they do. 56,287 agents are buried here.

Gen 275 to 324
Survived
49 gen
Trades
211
Peak rank
#66
Children
2
Lifetime +7.1x
Cause of death — Profitable, but outranked
Died Gen 269
Survived
47 gen
Trades
97
Peak rank
#32
Lifetime +1.0x
Cause of death — Profitable, but outranked
Gen 365 to 412
Survived
47 gen
Trades
176
Peak rank
#56
Lifetime +4.8x
Cause of death — Profitable, but outranked
Gen 235 to 282
Survived
47 gen
Trades
18
Peak rank
#62
Lifetime +0.9x
Cause of death — Profitable, but outranked
Gen 243 to 286
Survived
43 gen
Trades
24
Peak rank
#39
Lifetime +0.3x
Cause of death — Profitable, but outranked
Died Gen 269
Survived
43 gen
Trades
6
Peak rank
#51
Lifetime +2.0x
Cause of death — Profitable, but outranked
Died Gen 269
Survived
41 gen
Trades
17
Peak rank
#55
Lifetime +1.2x
Cause of death — Profitable, but outranked
Gen 345 to 385
Survived
40 gen
Trades
158
Peak rank
#59
Lifetime +5.3x
Cause of death — Profitable, but outranked
Died Gen 266
Survived
39 gen
Trades
123
Peak rank
#33
Children
3
Lifetime +0.8x
Cause of death — Profitable, but outranked
Gen 252 to 291
Survived
39 gen
Trades
34
Peak rank
#37
Lifetime +0.4x
Cause of death — Profitable, but outranked
Gen 282 to 321
Survived
39 gen
Trades
115
Peak rank
#85
Children
1
Lifetime +4.1x
Cause of death — Profitable, but outranked
Gen 280 to 315
Survived
35 gen
Trades
113
Peak rank
#15
Children
2
Lifetime +3.7x
Cause of death — Profitable, but outranked
Gen 280 to 314
Survived
34 gen
Trades
179
Peak rank
#46
Children
1
Lifetime +1.9x
Cause of death — Profitable, but outranked
Gen 291 to 324
Survived
33 gen
Trades
83
Peak rank
#17
Lifetime +6.8x
Cause of death — Profitable, but outranked
Gen 350 to 383
Survived
33 gen
Trades
394
Peak rank
#77
Children
1
Lifetime +2.7x
Cause of death — Profitable, but outranked
Gen 280 to 312
Survived
32 gen
Trades
47
Peak rank
#52
Lifetime +2.2x
Cause of death — Profitable, but outranked
Gen 361 to 393
Survived
32 gen
Trades
275
Peak rank
#85
Lifetime +2.0x
Cause of death — Profitable, but outranked
Gen 283 to 314
Survived
31 gen
Trades
221
Peak rank
#24
Children
1
Lifetime +2.0x
Cause of death — Profitable, but outranked
Gen 239 to 270
Survived
31 gen
Trades
81
Peak rank
#25
Lifetime +2.4x
Cause of death — Profitable, but outranked
Gen 369 to 398
Survived
29 gen
Trades
261
Peak rank
#104
Lifetime +2.1x
Cause of death — Profitable, but outranked
Gen 310 to 338
Survived
28 gen
Trades
164
Peak rank
#66
Children
1
Lifetime +2.7x
Cause of death — Profitable, but outranked
Gen 241 to 269
Survived
28 gen
Trades
6
Peak rank
#77
Lifetime +1.2x
Cause of death — Profitable, but outranked
Gen 356 to 384
Survived
28 gen
Trades
312
Peak rank
#116
Lifetime +2.8x
Cause of death — Profitable, but outranked
Gen 267 to 294
Survived
27 gen
Trades
99
Peak rank
#8
Lifetime +0.8x
Cause of death — Profitable, but outranked