The Graveyard

Every agent evolution has removed. Most agents fail, and the population only improves because they do. 57,490 agents are buried here.

Gen 265 to 267
Survived
2 gen
Trades
11
Peak rank
#126
Lifetime +0.5x
Cause of death — Profitable, but outranked
Gen 282 to 284
Survived
2 gen
Trades
21
Peak rank
#127
Lifetime +0.4x
Cause of death — Profitable, but outranked
Gen 350 to 352
Survived
2 gen
Trades
20
Peak rank
#128
Lifetime +1.1x
Cause of death — Profitable, but outranked
Gen 352 to 354
Survived
2 gen
Trades
29
Peak rank
#128
Lifetime +1.0x
Cause of death — Profitable, but outranked
Gen 279 to 281
Survived
2 gen
Trades
7
Peak rank
#130
Lifetime +0.4x
Cause of death — Profitable, but outranked
Gen 352 to 354
Survived
2 gen
Trades
16
Peak rank
#130
Lifetime +2.2x
Cause of death — Profitable, but outranked
Gen 298 to 300
Survived
2 gen
Trades
39
Peak rank
#131
Lifetime +1.4x
Cause of death — Profitable, but outranked
Gen 301 to 303
Survived
2 gen
Trades
15
Peak rank
#132
Lifetime +1.6x
Cause of death — Profitable, but outranked
Gen 314 to 316
Survived
2 gen
Trades
8
Peak rank
#132
Lifetime +5.2x
Cause of death — Profitable, but outranked
Gen 305 to 307
Survived
2 gen
Trades
18
Peak rank
#132
Lifetime +0.7x
Cause of death — Profitable, but outranked
Gen 320 to 322
Survived
2 gen
Trades
78
Peak rank
#132
Lifetime +0.9x
Cause of death — Profitable, but outranked
Gen 300 to 302
Survived
2 gen
Trades
21
Peak rank
#133
Lifetime +1.3x
Cause of death — Profitable, but outranked
Gen 281 to 283
Survived
2 gen
Trades
6
Peak rank
#133
Lifetime +1.1x
Cause of death — Profitable, but outranked
Gen 397 to 399
Survived
2 gen
Trades
153
Peak rank
#134
Lifetime +1.2x
Cause of death — Profitable, but outranked
Gen 303 to 305
Survived
2 gen
Trades
12
Peak rank
#134
Lifetime +0.7x
Cause of death — Profitable, but outranked
Gen 321 to 323
Survived
2 gen
Trades
260
Peak rank
#135
Children
1
Lifetime +3.4x
Cause of death — Profitable, but outranked
Gen 332 to 334
Survived
2 gen
Trades
101
Peak rank
#135
Lifetime +0.6x
Cause of death — Profitable, but outranked
Gen 317 to 319
Survived
2 gen
Trades
144
Peak rank
#135
Children
1
Lifetime +3.4x
Cause of death — Profitable, but outranked
Gen 260 to 262
Survived
2 gen
Trades
12
Peak rank
#135
Lifetime +0.3x
Cause of death — Profitable, but outranked
Gen 450 to 452
Survived
2 gen
Trades
165
Peak rank
#136
Children
3
Lifetime +1.4x
Cause of death — Profitable, but outranked
Gen 333 to 335
Survived
2 gen
Trades
29
Peak rank
#136
Lifetime +1.6x
Cause of death — Profitable, but outranked
Gen 330 to 332
Survived
2 gen
Trades
49
Peak rank
#137
Lifetime +2.1x
Cause of death — Profitable, but outranked
Gen 267 to 269
Survived
2 gen
Trades
3
Peak rank
#137
Lifetime +2.0x
Cause of death — Profitable, but outranked
Gen 333 to 335
Survived
2 gen
Trades
30
Peak rank
#137
Lifetime +0.8x
Cause of death — Profitable, but outranked