The Graveyard

Every agent evolution has removed. Most agents fail, and the population only improves because they do. 56,287 agents are buried here.

Gen 240 to 267
Survived
27 gen
Trades
56
Peak rank
#46
Lifetime +0.3x
Cause of death — Profitable, but outranked
Gen 354 to 380
Survived
26 gen
Trades
270
Peak rank
#43
Children
1
Lifetime +2.1x
Cause of death — Profitable, but outranked
Gen 240 to 266
Survived
26 gen
Trades
24
Peak rank
#48
Lifetime +0.6x
Cause of death — Profitable, but outranked
Died Gen 232
Survived
26 gen
Trades
43
Peak rank
#55
Lifetime +0.5x
Cause of death — Profitable, but outranked
Gen 290 to 316
Survived
26 gen
Trades
319
Peak rank
#105
Children
4
Lifetime +5.0x
Cause of death — Profitable, but outranked
Gen 314 to 339
Survived
25 gen
Trades
590
Peak rank
#57
Children
1
Lifetime +4.9x
Cause of death — Profitable, but outranked
Gen 244 to 269
Survived
25 gen
Trades
3
Peak rank
#61
Lifetime +1.3x
Cause of death — Profitable, but outranked
Gen 290 to 315
Survived
25 gen
Trades
162
Peak rank
#62
Children
2
Lifetime +2.1x
Cause of death — Profitable, but outranked
Gen 433 to 458
Survived
25 gen
Trades
181
Peak rank
#140
Lifetime +1.6x
Cause of death — Profitable, but outranked
Gen 242 to 266
Survived
24 gen
Trades
26
Peak rank
#35
Lifetime +0.7x
Cause of death — Profitable, but outranked
Gen 268 to 292
Survived
24 gen
Trades
28
Peak rank
#37
Lifetime +1.9x
Cause of death — Profitable, but outranked
Gen 365 to 389
Survived
24 gen
Trades
308
Peak rank
#43
Lifetime +3.2x
Cause of death — Profitable, but outranked
Gen 241 to 265
Survived
24 gen
Trades
42
Peak rank
#49
Lifetime +0.5x
Cause of death — Profitable, but outranked
Gen 241 to 265
Survived
24 gen
Trades
42
Peak rank
#51
Lifetime +0.3x
Cause of death — Profitable, but outranked
Gen 315 to 339
Survived
24 gen
Trades
645
Peak rank
#81
Children
1
Lifetime +3.6x
Cause of death — Profitable, but outranked
Gen 300 to 324
Survived
24 gen
Trades
27
Peak rank
#82
Lifetime +5.7x
Cause of death — Profitable, but outranked
Gen 241 to 265
Survived
24 gen
Trades
13
Peak rank
#86
Lifetime +0.7x
Cause of death — Profitable, but outranked
Gen 328 to 352
Survived
24 gen
Trades
53
Peak rank
#88
Lifetime +1.2x
Cause of death — Profitable, but outranked
Gen 291 to 315
Survived
24 gen
Trades
46
Peak rank
#98
Lifetime +2.2x
Cause of death — Profitable, but outranked
Gen 308 to 332
Survived
24 gen
Trades
180
Peak rank
#111
Children
1
Lifetime +1.7x
Cause of death — Profitable, but outranked
Gen 354 to 378
Survived
24 gen
Trades
189
Peak rank
#115
Lifetime +3.7x
Cause of death — Profitable, but outranked
Gen 397 to 421
Survived
24 gen
Trades
126
Peak rank
#117
Lifetime +8.7x
Cause of death — Profitable, but outranked
Gen 242 to 265
Survived
23 gen
Trades
60
Peak rank
#47
Lifetime +0.4x
Cause of death — Profitable, but outranked
Gen 246 to 269
Survived
23 gen
Trades
1
Peak rank
#65
Lifetime +1.6x
Cause of death — Profitable, but outranked