The Graveyard

Every agent evolution has removed. Most agents fail, and the population only improves because they do. 57,090 agents are buried here.

Gen 383 to 400
Survived
17 gen
Trades
260
Peak rank
#91
Lifetime +2.1x
Cause of death — Profitable, but outranked
Gen 378 to 395
Survived
17 gen
Trades
129
Peak rank
#114
Lifetime +2.0x
Cause of death — Profitable, but outranked
Died Gen 215
Survived
17 gen
Trades
297
Lifetime +0.2x
Cause of death — Fell under the survival floor
Gen 258 to 274
Survived
16 gen
Trades
1,562
Peak rank
#5
Children
5
Lifetime -6.0x
Cause of death — Fell under the survival floor
Gen 235 to 251
Survived
16 gen
Trades
407
Peak rank
#18
Children
7
Lifetime +1.4x
Cause of death — Fell under the survival floor
Gen 266 to 282
Survived
16 gen
Trades
569
Peak rank
#19
Children
4
Lifetime +2.5x
Cause of death — Fell under the survival floor
Gen 259 to 275
Survived
16 gen
Trades
136
Peak rank
#23
Children
4
Lifetime -1.0x
Cause of death — Fell under the survival floor
Gen 279 to 295
Survived
16 gen
Trades
151
Peak rank
#27
Children
1
Lifetime -0.6x
Cause of death — Fell under the survival floor
Gen 340 to 356
Survived
16 gen
Trades
219
Peak rank
#44
Children
2
Lifetime +0.6x
Cause of death — Fell under the survival floor
Gen 243 to 259
Survived
16 gen
Trades
38
Peak rank
#56
Lifetime +0.1x
Cause of death — Fell under the survival floor
Gen 253 to 269
Survived
16 gen
Trades
63
Peak rank
#73
Lifetime +0.1x
Cause of death — Fell under the survival floor
Gen 253 to 269
Survived
16 gen
Trades
7
Peak rank
#81
Lifetime +2.1x
Cause of death — Profitable, but outranked
Gen 331 to 347
Survived
16 gen
Trades
152
Peak rank
#90
Children
1
Lifetime -2.9x
Cause of death — Fell under the survival floor
Gen 249 to 265
Survived
16 gen
Trades
2
Peak rank
#95
Lifetime +0.7x
Cause of death — Profitable, but outranked
Gen 354 to 370
Survived
16 gen
Trades
659
Peak rank
#101
Children
1
Lifetime +0.7x
Cause of death — Fell under the survival floor
Gen 316 to 332
Survived
16 gen
Trades
234
Peak rank
#104
Lifetime +1.8x
Cause of death — Profitable, but outranked
Gen 250 to 266
Survived
16 gen
Trades
12
Peak rank
#107
Lifetime +0.4x
Cause of death — Profitable, but outranked
Gen 420 to 436
Survived
16 gen
Trades
682
Peak rank
#116
Lifetime +4.2x
Cause of death — Profitable, but outranked
Gen 364 to 380
Survived
16 gen
Trades
41
Peak rank
#119
Lifetime +0.8x
Cause of death — Profitable, but outranked
Gen 388 to 404
Survived
16 gen
Trades
57
Peak rank
#141
Lifetime +5.4x
Cause of death — Profitable, but outranked
Gen 322 to 337
Survived
15 gen
Trades
1,546
Peak rank
#12
Children
2
Lifetime +2.2x
Cause of death — Fell under the survival floor
Gen 260 to 275
Survived
15 gen
Trades
319
Peak rank
#19
Children
3
Lifetime -1.9x
Cause of death — Fell under the survival floor
Gen 258 to 273
Survived
15 gen
Trades
237
Peak rank
#19
Children
1
Lifetime -1.4x
Cause of death — Fell under the survival floor
Gen 237 to 252
Survived
15 gen
Trades
234
Peak rank
#24
Children
11
Lifetime -1.0x
Cause of death — Stopped making money