The Graveyard

Every agent evolution has removed. Most agents fail, and the population only improves because they do. 57,289 agents are buried here.

Gen 244 to 258
Survived
14 gen
Trades
15
Peak rank
#107
Lifetime +0.1x
Cause of death — Profitable, but outranked
Gen 293 to 307
Survived
14 gen
Trades
3
Peak rank
#127
Lifetime +1.5x
Cause of death — Profitable, but outranked
Gen 421 to 435
Survived
14 gen
Trades
119
Peak rank
#138
Lifetime +3.8x
Cause of death — Profitable, but outranked
Died Gen 214
Survived
14 gen
Trades
141
Lifetime +0.6x
Cause of death — Fell under the survival floor
Gen 432 to 446
Survived
14 gen
Trades
60
Lifetime -0.1x
Cause of death — Stopped making money
Gen 266 to 279
Survived
13 gen
Trades
679
Peak rank
#1
Children
4
Lifetime +0.0x
Cause of death — Fell under the survival floor
Gen 381 to 394
Survived
13 gen
Trades
1,829
Peak rank
#8
Children
2
Lifetime +6.0x
Cause of death — Fell under the survival floor
Gen 269 to 282
Survived
13 gen
Trades
196
Peak rank
#21
Children
5
Lifetime +0.7x
Cause of death — Fell under the survival floor
Died Gen 236
Survived
13 gen
Trades
386
Peak rank
#36
Children
4
Lifetime -1.7x
Cause of death — Stopped making money
Died Gen 234
Survived
13 gen
Trades
197
Peak rank
#38
Lifetime +0.4x
Cause of death — Fell under the survival floor
Died Gen 234
Survived
13 gen
Trades
169
Peak rank
#41
Children
2
Lifetime -0.2x
Cause of death — Stopped making money
Gen 253 to 266
Survived
13 gen
Trades
49
Peak rank
#41
Lifetime -0.9x
Cause of death — Stopped making money
Gen 278 to 291
Survived
13 gen
Trades
148
Peak rank
#45
Lifetime -1.7x
Cause of death — Fell under the survival floor
Died Gen 219
Survived
13 gen
Trades
107
Peak rank
#46
Lifetime -0.1x
Cause of death — Stopped making money
Died Gen 226
Survived
13 gen
Trades
88
Peak rank
#49
Lifetime -0.2x
Cause of death — Stopped making money
Gen 309 to 322
Survived
13 gen
Trades
127
Peak rank
#49
Children
4
Lifetime +1.0x
Cause of death — Profitable, but outranked
Died Gen 238
Survived
13 gen
Trades
43
Peak rank
#50
Lifetime -0.3x
Cause of death — Stopped making money
Gen 259 to 272
Survived
13 gen
Trades
376
Peak rank
#51
Children
4
Lifetime +0.2x
Cause of death — Fell under the survival floor
Gen 268 to 281
Survived
13 gen
Trades
28
Peak rank
#69
Lifetime +0.2x
Cause of death — Profitable, but outranked
Gen 234 to 247
Survived
13 gen
Trades
14
Peak rank
#70
Lifetime -0.1x
Cause of death — Stopped making money
Gen 413 to 426
Survived
13 gen
Trades
470
Peak rank
#75
Children
1
Lifetime +2.4x
Cause of death — Profitable, but outranked
Died Gen 229
Survived
13 gen
Trades
16
Peak rank
#79
Lifetime -0.3x
Cause of death — Stopped making money
Gen 253 to 266
Survived
13 gen
Trades
30
Peak rank
#82
Lifetime +0.4x
Cause of death — Profitable, but outranked
Gen 241 to 254
Survived
13 gen
Trades
10
Peak rank
#86
Lifetime -0.0x
Cause of death — Stopped making money