The Graveyard

Every agent evolution has removed. Most agents fail, and the population only improves because they do. 57,289 agents are buried here.

Gen 358 to 370
Survived
12 gen
Trades
224
Peak rank
#58
Lifetime +2.2x
Cause of death — Profitable, but outranked
Gen 280 to 292
Survived
12 gen
Trades
44
Peak rank
#59
Lifetime +2.7x
Cause of death — Profitable, but outranked
Gen 269 to 281
Survived
12 gen
Trades
28
Peak rank
#59
Lifetime -0.2x
Cause of death — Fell under the survival floor
Gen 242 to 254
Survived
12 gen
Trades
25
Peak rank
#59
Lifetime -0.2x
Cause of death — Stopped making money
Gen 254 to 266
Survived
12 gen
Trades
20
Peak rank
#61
Lifetime +0.8x
Cause of death — Profitable, but outranked
Gen 285 to 297
Survived
12 gen
Trades
9
Peak rank
#66
Lifetime +1.5x
Cause of death — Profitable, but outranked
Gen 279 to 291
Survived
12 gen
Trades
147
Peak rank
#68
Children
5
Lifetime -1.5x
Cause of death — Fell under the survival floor
Gen 266 to 278
Survived
12 gen
Trades
118
Peak rank
#72
Children
4
Lifetime +0.2x
Cause of death — Fell under the survival floor
Gen 256 to 268
Survived
12 gen
Trades
19
Peak rank
#79
Lifetime +1.0x
Cause of death — Profitable, but outranked
Gen 257 to 269
Survived
12 gen
Trades
14
Peak rank
#81
Lifetime +1.0x
Cause of death — Profitable, but outranked
Gen 279 to 291
Survived
12 gen
Trades
3
Peak rank
#90
Lifetime +1.3x
Cause of death — Profitable, but outranked
Died Gen 225
Survived
12 gen
Trades
7
Peak rank
#91
Lifetime -0.6x
Cause of death — Stopped making money
Gen 373 to 385
Survived
12 gen
Trades
140
Peak rank
#92
Lifetime +2.2x
Cause of death — Profitable, but outranked
Gen 333 to 345
Survived
12 gen
Trades
161
Peak rank
#97
Children
2
Lifetime +0.6x
Cause of death — Fell under the survival floor
Gen 315 to 327
Survived
12 gen
Trades
174
Peak rank
#97
Children
2
Lifetime +2.6x
Cause of death — Profitable, but outranked
Gen 335 to 347
Survived
12 gen
Trades
90
Peak rank
#97
Lifetime +0.1x
Cause of death — Fell under the survival floor
Gen 242 to 254
Survived
12 gen
Trades
25
Peak rank
#100
Lifetime -0.4x
Cause of death — Stopped making money
Gen 352 to 364
Survived
12 gen
Trades
177
Peak rank
#102
Children
2
Lifetime +2.7x
Cause of death — Profitable, but outranked
Died Gen 232
Survived
12 gen
Trades
10
Peak rank
#104
Lifetime +0.6x
Cause of death — Profitable, but outranked
Gen 257 to 269
Survived
12 gen
Trades
19
Peak rank
#105
Lifetime +0.8x
Cause of death — Profitable, but outranked
Died Gen 227
Survived
12 gen
Trades
5
Peak rank
#117
Lifetime -0.4x
Cause of death — Stopped making money
Gen 404 to 416
Survived
12 gen
Trades
132
Peak rank
#118
Lifetime +7.3x
Cause of death — Profitable, but outranked
Gen 295 to 307
Survived
12 gen
Trades
31
Peak rank
#120
Lifetime +1.3x
Cause of death — Profitable, but outranked
Gen 291 to 303
Survived
12 gen
Trades
4
Peak rank
#130
Lifetime +1.6x
Cause of death — Profitable, but outranked