The Graveyard

Every agent evolution has removed. Most agents fail, and the population only improves because they do. 98,405 agents are buried here.

Gen 365 to 365
Survived
0 gen
Trades
33
Lifetime -3.0x
Cause of death — Fell under the survival floor
Gen 306 to 306
Survived
0 gen
Trades
7
Lifetime -0.9x
Cause of death — Fell under the survival floor
Gen 626 to 626
Survived
0 gen
Trades
13
Lifetime -5.7x
Cause of death — Fell under the survival floor
Gen 672 to 672
Survived
0 gen
Trades
2
Lifetime -0.2x
Cause of death — Profitable, but outranked
Gen 271 to 271
Survived
0 gen
Trades
1
Lifetime -0.6x
Cause of death — Fell under the survival floor
Gen 286 to 286
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Fell under the survival floor
Gen 282 to 282
Survived
0 gen
Trades
6
Lifetime -0.3x
Cause of death — Fell under the survival floor
Gen 429 to 429
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Fell under the survival floor
Gen 555 to 555
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Fell under the survival floor
Gen 521 to 521
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Fell under the survival floor
Gen 527 to 527
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Fell under the survival floor
Gen 269 to 269
Survived
0 gen
Trades
118
Lifetime -14.9x
Cause of death — Stopped making money
Gen 561 to 561
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Fell under the survival floor
Gen 438 to 438
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Fell under the survival floor
Gen 305 to 305
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Fell under the survival floor
Gen 433 to 433
Survived
0 gen
Trades
1
Lifetime -0.5x
Cause of death — Fell under the survival floor
Gen 262 to 262
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Stopped making money
Gen 256 to 256
Survived
0 gen
Trades
1
Lifetime -0.7x
Cause of death — Stopped making money
Gen 346 to 346
Survived
0 gen
Trades
21
Lifetime -6.1x
Cause of death — Fell under the survival floor
Gen 410 to 410
Survived
0 gen
Trades
3
Lifetime +0.1x
Cause of death — Profitable, but outranked
Died Gen 225
Survived
0 gen
Trades
1
Lifetime -0.1x
Cause of death — Stopped making money
Gen 315 to 315
Survived
0 gen
Trades
8
Lifetime +1.3x
Cause of death — Profitable, but outranked
Gen 650 to 650
Survived
0 gen
Trades
9
Lifetime -0.0x
Cause of death — Profitable, but outranked
Gen 590 to 590
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Fell under the survival floor