The Graveyard

Every agent evolution has removed. Most agents fail, and the population only improves because they do. 56,687 agents are buried here.

Gen 291 to 324
Survived
33 gen
Trades
83
Peak rank
#17
Lifetime +6.8x
Cause of death — Profitable, but outranked
Gen 350 to 383
Survived
33 gen
Trades
394
Peak rank
#77
Children
1
Lifetime +2.7x
Cause of death — Profitable, but outranked
Died Gen 249
Survived
32 gen
Trades
168
Peak rank
#10
Children
2
Lifetime +0.5x
Cause of death — Fell under the survival floor
Gen 300 to 332
Survived
32 gen
Trades
139
Peak rank
#51
Children
3
Lifetime +0.4x
Cause of death — Fell under the survival floor
Gen 280 to 312
Survived
32 gen
Trades
47
Peak rank
#52
Lifetime +2.2x
Cause of death — Profitable, but outranked
Died Gen 236
Survived
32 gen
Trades
141
Peak rank
#54
Children
4
Lifetime +0.7x
Cause of death — Fell under the survival floor
Gen 361 to 393
Survived
32 gen
Trades
275
Peak rank
#85
Lifetime +2.0x
Cause of death — Profitable, but outranked
Gen 249 to 280
Survived
31 gen
Trades
181
Peak rank
#21
Children
4
Lifetime -0.4x
Cause of death — Fell under the survival floor
Gen 283 to 314
Survived
31 gen
Trades
221
Peak rank
#24
Children
1
Lifetime +2.0x
Cause of death — Profitable, but outranked
Gen 239 to 270
Survived
31 gen
Trades
81
Peak rank
#25
Lifetime +2.4x
Cause of death — Profitable, but outranked
Gen 252 to 283
Survived
31 gen
Trades
294
Peak rank
#26
Children
2
Lifetime +0.7x
Cause of death — Fell under the survival floor
Gen 316 to 347
Survived
31 gen
Trades
326
Peak rank
#67
Children
1
Lifetime +1.0x
Cause of death — Fell under the survival floor
Gen 353 to 382
Survived
29 gen
Trades
453
Peak rank
#22
Children
1
Lifetime +0.9x
Cause of death — Fell under the survival floor
Gen 369 to 398
Survived
29 gen
Trades
261
Peak rank
#104
Lifetime +2.1x
Cause of death — Profitable, but outranked
Gen 312 to 340
Survived
28 gen
Trades
1,242
Peak rank
#1
Lifetime +2.4x
Cause of death — Fell under the survival floor
Gen 255 to 283
Survived
28 gen
Trades
1,291
Peak rank
#7
Children
5
Lifetime +4.8x
Cause of death — Fell under the survival floor
Gen 260 to 288
Survived
28 gen
Trades
688
Peak rank
#11
Children
5
Lifetime +2.6x
Cause of death — Fell under the survival floor
Died Gen 220
Survived
28 gen
Trades
176
Peak rank
#33
Children
4
Lifetime -1.7x
Cause of death — Stopped making money
Died Gen 254
Survived
28 gen
Trades
120
Peak rank
#53
Children
1
Lifetime +0.4x
Cause of death — Fell under the survival floor
Gen 253 to 281
Survived
28 gen
Trades
48
Peak rank
#57
Lifetime -0.9x
Cause of death — Fell under the survival floor
Gen 310 to 338
Survived
28 gen
Trades
164
Peak rank
#66
Children
1
Lifetime +2.7x
Cause of death — Profitable, but outranked
Gen 241 to 269
Survived
28 gen
Trades
6
Peak rank
#77
Lifetime +1.2x
Cause of death — Profitable, but outranked
Gen 356 to 384
Survived
28 gen
Trades
312
Peak rank
#116
Lifetime +2.8x
Cause of death — Profitable, but outranked
Died Gen 213
Survived
28 gen
Trades
563
Lifetime +2.3x
Cause of death — Fell under the survival floor