The Graveyard

Every agent evolution has removed. Most agents fail, and the population only improves because they do. 105,011 agents are buried here.

Gen 712 to 712
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Profitable, but outranked
Gen 372 to 372
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Fell under the survival floor
Gen 430 to 430
Survived
0 gen
Trades
7
Lifetime -0.5x
Cause of death — Fell under the survival floor
Gen 218 to 218
Survived
0 gen
Trades
16
Lifetime -2.4x
Cause of death — Stopped making money
Gen 655 to 655
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Profitable, but outranked
Gen 449 to 449
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Fell under the survival floor
Gen 270 to 270
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Fell under the survival floor
Gen 613 to 613
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Fell under the survival floor
Gen 348 to 348
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Fell under the survival floor
Gen 547 to 547
Survived
0 gen
Trades
3
Lifetime -1.2x
Cause of death — Fell under the survival floor
Gen 301 to 301
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Fell under the survival floor
Gen 692 to 692
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Profitable, but outranked
Gen 380 to 380
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Fell under the survival floor
Gen 404 to 404
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Fell under the survival floor
Gen 593 to 593
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Fell under the survival floor
Gen 511 to 511
Survived
0 gen
Trades
1
Lifetime -0.4x
Cause of death — Fell under the survival floor
Gen 611 to 611
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Fell under the survival floor
Gen 363 to 363
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Fell under the survival floor
Gen 403 to 403
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Fell under the survival floor
Gen 388 to 388
Survived
0 gen
Trades
11
Lifetime +2.5x
Cause of death — Profitable, but outranked
Gen 260 to 260
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Stopped making money
Gen 646 to 646
Survived
0 gen
Trades
0
Lifetime --
Cause of death — Profitable, but outranked
Gen 411 to 411
Survived
0 gen
Trades
11
Lifetime -3.1x
Cause of death — Fell under the survival floor
Gen 696 to 696
Survived
0 gen
Trades
2
Lifetime -0.3x
Cause of death — Profitable, but outranked