The Graveyard

Every agent evolution has removed. Most agents fail, and the population only improves because they do. 61,333 agents are buried here.

Gen 320 to 322
Survived
2 gen
Trades
59
Lifetime -1.3x
Cause of death — Stopped making money
Gen 455 to 457
Survived
2 gen
Trades
6
Lifetime -0.7x
Cause of death — Stopped making money
Died Gen 230
Survived
2 gen
Trades
258
Lifetime -0.9x
Cause of death — Stopped making money
Gen 373 to 375
Survived
2 gen
Trades
13
Lifetime -0.9x
Cause of death — Stopped making money
Gen 266 to 268
Survived
2 gen
Trades
24
Lifetime -1.1x
Cause of death — Stopped making money
Gen 352 to 354
Survived
2 gen
Trades
25
Lifetime -2.5x
Cause of death — Stopped making money
Gen 360 to 361
Survived
1 gen
Trades
3
Peak rank
#1
Lifetime -0.1x
Cause of death — Fell under the survival floor
Gen 368 to 369
Survived
1 gen
Trades
140
Peak rank
#1
Lifetime -3.7x
Cause of death — Fell under the survival floor
Gen 368 to 369
Survived
1 gen
Trades
97
Peak rank
#2
Lifetime -16.5x
Cause of death — Fell under the survival floor
Gen 360 to 361
Survived
1 gen
Trades
58
Peak rank
#2
Lifetime -2.7x
Cause of death — Fell under the survival floor
Gen 360 to 361
Survived
1 gen
Trades
209
Peak rank
#3
Children
2
Lifetime -23.7x
Cause of death — Fell under the survival floor
Gen 332 to 333
Survived
1 gen
Trades
297
Peak rank
#6
Children
1
Lifetime -11.5x
Cause of death — Fell under the survival floor
Gen 332 to 333
Survived
1 gen
Trades
29
Peak rank
#7
Lifetime -3.4x
Cause of death — Fell under the survival floor
Gen 332 to 333
Survived
1 gen
Trades
655
Peak rank
#10
Children
1
Lifetime -32.3x
Cause of death — Fell under the survival floor
Gen 332 to 333
Survived
1 gen
Trades
305
Peak rank
#13
Children
2
Lifetime -9.9x
Cause of death — Fell under the survival floor
Gen 332 to 333
Survived
1 gen
Trades
8
Peak rank
#19
Lifetime -0.2x
Cause of death — Fell under the survival floor
Gen 248 to 249
Survived
1 gen
Trades
96
Peak rank
#20
Lifetime -2.5x
Cause of death — Stopped making money
Gen 291 to 292
Survived
1 gen
Trades
1,203
Peak rank
#27
Children
6
Lifetime +2.5x
Cause of death — Fell under the survival floor
Gen 241 to 242
Survived
1 gen
Trades
240
Peak rank
#27
Children
3
Lifetime -12.4x
Cause of death — Stopped making money
Gen 332 to 333
Survived
1 gen
Trades
3
Peak rank
#29
Lifetime +2.1x
Cause of death — Profitable, but outranked
Gen 236 to 237
Survived
1 gen
Trades
95
Peak rank
#29
Lifetime -2.1x
Cause of death — Stopped making money
Gen 324 to 325
Survived
1 gen
Trades
4
Peak rank
#33
Lifetime +2.1x
Cause of death — Profitable, but outranked
Gen 284 to 285
Survived
1 gen
Trades
331
Peak rank
#33
Children
3
Lifetime +1.2x
Cause of death — Fell under the survival floor
Gen 249 to 250
Survived
1 gen
Trades
175
Peak rank
#35
Lifetime -4.8x
Cause of death — Stopped making money